![]() ![]() In theory, it's just another move for getting around, but players appreciate it because it speaks to the femininity that makes the hero distinct and personally appealing. :P)ĮDIT: Just thinking back on Lara Croft: the appeal of an "unapologetically feminine hero" is perhaps why Lara's swan dive is such an iconic move for her. You're never going to sway me from what my personal experience is though, since it's entirely and wholly my own. (And, again, other individuals will have different experiences and might not see the character / games in the same way that I do. Hence why Bayonetta has a strong cult following that has nothing to do with the idea of her as an object of the male gaze. Not many games offer that sort of thing, but there are plenty of players who really appreciate and identify with those aspects. But the games have a distinctive feminine viewpoint to them in all aspects. No character of any sort should be liked by everyone that would just be weird. This isn't to say that Bayonetta should be liked by all players / all women. Her relationships are characterized by maternal love and sisterly bonds. She's a witch who conjures magical butterflies every time her shoes hit the ground. Bayonetta's weapons are her heels, her hair, her dancing, and her lipstick bullets. I'd also say that Bayonetta is distinctly "feminine" to a degree that the OG Lara Croft was not (and very few front-and-center video game protagonists are). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |